b04580
Reality Is
Broken (2011)
b00673
Das
flow-Erlebnis
(1975)
b04580->b00673
b05436
Digital
Exposure
(2013)
b05436->b04580
b02203
The Future of
Ideas (2001)
b05436->b02203
b02958
The Wealth of
Networks (2006)
b05436->b02958
b03029
Wikinomics
(2007)
b05436->b03029
b03050
The Social
Life of
Information
(2000)
b05436->b03050
b03979
You are not a
Gadget (2010)
b05436->b03979
b04225
The Shallows
(2010)
b05436->b04225
b03029->b02203
b03029->b02958
b03029->b03050
t25226
Alternate
reality games
for computer
science
education
(2013)
t25226->b04580
b05863
Serious Games
(2006)
t25226->b05863
b05473
Distrusting
Educational
Technology
(2013)
b05473->b04580
b05473->b02203
b05473->b02958
b05473->b03029
b05473->b03979
b02982
What Video
Games Have to
Teach Us About
Learning and
Literacy (2003)
b05473->b02982
b03217
Rules of Play
(2003)
b05473->b03217
b03511
Here Comes
Everybody
(2008)
b05473->b03511
t17431
Game-Based
Learning
t17431->b04580
t17431->b02982
b03666
The Cambridge
handbook of
multimedia
learning (2005)
t17431->b03666
b05820
Die granulare
Gesellschaft
(2014)
b05820->b04580
b02974
half-real (2005)
b05820->b02974
t25711
Guiding
Questions for
Game-Based
Learning
t25711->b04580
t25711->b02982
b00753
Flow (1990)
t25711->b00753
b03024
How Computer
Games Help
Children Learn
(2006)
t25711->b03024
b03024->b03050
b03024->b02982
b07316
Development
and Evaluation
of Concepts
and Tools to
Reinforce
Gender
Equality by
Engaging
Female
Teenagers in
Coding (2018)
b07316->b04580
b07316->b05863
b07316->b03217
b05457
The
Gamification
of Learning
and
Instruction
(2012)
b07316->b05457
b06818
Computerunterstützte
Gamifizierung
in der
Sekundarstufe
I (2018)
b06818->b04580
b06818->b05863
b06818->b03217
b06818->t17431
b06818->b02974
b06818->b00753
b06818->b05457
b05906
The Game
Believes in
You (2015)
b06818->b05906
b05916
The
Gamification
of Learning
and
Instruction
Fieldbook
(2013)
b06818->b05916
b05916->b05457
t25690
Lernspiele und
Gamification
t25690->b04580
t25690->b05863
t25690->b02982
t25690->b03217
t25690->b03666
t25690->b05916
b07439
Lesen im
digitalen
Zeitalter
(2020)
b07439->b04580
b07439->b03050
b07439->b04225
b07439->b03511
b07439->b03024
b07439->b05906