b06001
WIPSCE '12
(2012)
t17823
A game to
teach network
communication
reliability
problems and
solutions
(2014)
t17823->b06001
t18248
The Theory
Behind Theory
- Computer
Science
Education
Research
Through the
Lenses of
Situated
Learning
t18248->b06001
t25245
Theater
robotics for
human
technology
education
(2015)
t25245->b06001
t20077
Wie
informatische
Bildung hilft,
die digitale
Gesellschaft
zu verstehen
und
mitzugestalten
(2017)
t20077->b06001
t27691
Vom
Flaggenalphabet
zur
Vorratsdatenspeicherung
t27691->b06001
b07316
Development
and Evaluation
of Concepts
and Tools to
Reinforce
Gender
Equality by
Engaging
Female
Teenagers in
Coding (2018)
b07316->b06001
b06927
From Embedded
Systems to
Physical
Computing
(2018)
b06927->b06001
t29044
Informatics
and
Computational
Thinking
t29044->b06001
b07549
Physical
Computing als
Mittel der
wissenschaftlichen
Erkenntnisgewinnung
(2018)
b07549->b06001
t29110
Structural
Barriers to
Computer
Science
Education in
NZ High
Schools (2020)
t29110->b06001
b07465
Vorstellungen
von
Grundschullehrpersonen
zur Informatik
und zum
Informatikunterricht
(2020)
b07465->b06001
t29518
Effects of
robotics
courses on
student's
attitude,
motivation,
self-concept
and
self-efficacy
(2020)
t29518->b06001
t29521
Keeping
secrets (2020)
t29521->b06001
t29531
Students'
performance on
computer
science tasks
and their
predictors
(2020)
t29531->b06001
t29548
A Decade of CS
Education in
New Zealand's
High Schools
(2021)
t29548->b06001
t29548->t29110
t28593
Der
fachdidaktische
Ansatz
Physical
Computing und
sein Einfluss
auf die
Schülermotivation
im
Informatikunterricht
der
Sekundarstufe
t28593->b06001
t28593->b06927
t28593->b07549
t28894
Informatische
Bildung in der
digitalen Welt
t28894->b06001
t28894->t20077
t30129
Why and How to
Teach Physical
Computing
(2023)
t30129->b06001
t30129->b06927
t30860
Computing
Education
Research in
Baltic
Countries
t30860->b06001