t17753
On the
Cognitive
Prerequisites
of Learning
Computer
Programming
(1983)
t14595
On the
cognitive
effects of
learning
computer
programming
(1984)
t17753->t14595
t17552
Logo
Programming
and the
Development of
Planning
Skills (1984)
t17753->t17552
t17552->t17753
t17552->t14595
t17545
Logo
Programming
and Problem
Solving (1983)
t17545->t14595
t06814
Beyond
Amplification
(1985)
t20601
Language‐Independent
Conceptual
«Bugs» in
Novice
Programming
(1986)
t20601->t17753
t20601->t14595
t20601->t17545
t17768
Augmenting the
Discourse of
Learning with
Computer-Based
Learning
Environments
t19012
Learning to
program =
learning to
construct
mechanisms and
explanations
(1986)
t17768->t19012
t19012->t17552
t05013
Changing How
and What
Children Learn
in School with
Computer-Based
Technologies
(2000)
b02179
CSCL (1996)
t05013->b02179
b02179->t14595
b02179->t17768
t17551
Programming
Language/Problem-Solving
Research
(1990)
b02179->t17551
t14596
Logo-as-Latin
Redux
b02179->t14596
t04359
A walk on the
WILD side
(2002)
t04359->t17768
t04359->b02179
t09652
Foundations
and
Opportunities
for an
Interdisciplinary
Science of
Learning
t09647
WILD for
Learning
t09178
One-to-one
technology-enhanced
learning (2006)
t09178->t04359
t04367
Unlocking the
learning value
of wireless
mobile devices
(2003)
t09178->t04367
t06120
Educational
scenarios for
cooperative
use of
Personal
Digital
Assistants
(2003)
t09178->t06120
t04367->b02179
t04367->t04359
t04363
Learning by
collaborating
(1992)
t04367->t04363
b01582
Palm Education
Pioneers
Program (2002)
t04367->b01582
t06120->b02179
t06120->t04359
t14194
Media use,
face-to-face
communication,
media
multitasking,
and social
well-being
among 8- to
12-year-old
girls (2012)
t20173
Computational
Thinking (2018)
t14598
Transfer of
Cognitive
Skills from
Programming:
When and How?
t14598->t14595
t14598->t17552
t16869
Supporting
orchestration
of CSCL
scenarios in
web-based
Distributed
Learning
Environments
t16869->b02179
t16869->t09178
t18325
Classroom
Response
Systems
t18325->t04359
t16154
Learning to
program and
learning to
think: what's
the
connection?
(1986)
t16154->t14595
t14599
Are Cognitive
Skills
Context-Bound?
(1989)
t14599->t14595
t14599->t14598
t15464
Does
Instruction in
Computer
Programming
Improve
Problem
Solving
Ability?
(1990)
t15464->t14595
t15464->t17552
t15464->t14598
t17551->t14595
t17551->t14598
t17551->t16154
t16153
Can computer
programming
improve
problem-solving
ability?
(1990)
t16153->t14595
t06168
Will media
influence
learning?
(1994)
t06168->t17768
b03228
Minds in Play
(1995)
b03228->t14595
b03228->t17551
t14596->t14595
t14596->b02179
t14596->t14598
t04363->t17768
t10686
Why School
Reform Is
Impossible
(1997)
t10686->t14595
t10686->t14596
t14594
Mindstorms 2
t10686->t14594
t14594->t14595
t09645
Constructionism
t14594->t09645
t09645->t14595
t09645->t17551
t09645->b03228
t09645->t10686
t15465
Constructivism
in Computer
Science
Education
(1998)
t15465->t20601
b03385
Laptop
computers in
an elementary
school (2001)
b03385->t06814
t06813
Technology as
an Agent of
Change in
Teacher
Practice
(2001)
t06813->t06814
b01582->t04359
t17607
Physical
Programming
(2002)
t17607->t05013
t04369
Computer
supported
collaborative
learning using
wirelessly
interconnected
handheld
computers
(2003)
t04369->t04359
t04199
Evaluierung
von
selbstgesteuertem
Wissenstransfer
(2003)
t04199->t17768
t04260
Die
Interaktive
Vorlesung in
der Praxis
(2004)
t04260->t04359
t19016
Programming
Environments
for Novices
(2004)
t19016->t14595
t19016->t19012
t19016->t17551
b02107
Mobiles CSCL
in der
universitären
Lehre (2004)
b02107->t04359
t03551
Envisioning
the
Handheld-Centric
Classroom
(2004)
t03551->t04359
t14739
Using
Hypermedia as
a
Metacognitive
Tool for
Enhancing
Student
Learning?
(2005)
t14739->t06814
t12389
Implementation
and Effects Of
One-to-One
Computing
Initiatives
(2006)
t12389->t05013
t12389->t04359
t12389->b03385
t05797
MOOP - Mobile
Learning
Environment as
Part of Daily
School Work
t05797->t04359
t09817
A review of
research
methodologies
used in
studies on
mobile
handheld
devices in
K-12 and
higher
education
settings
(2009)
t09817->t06814
t09817->t04367
t09817->t06168
t10056
How Mobile
Technologies
Are Changing
the Way
Children Learn
t10056->t04359
t09701
From Handheld
Collaborative
Tool to
Effective
Classroom
Module
t09701->t04359
t11111
Lernplattformen
entwickeln
sich rasend
langsam
t11111->t04359
t11111->t09178
b04218
National
Education
Technology
Plan 2010
(2010)
b04218->t09652
t17517
Deconstructing
and
reconstructing
(2010)
t17517->t09178
t12573
A Pedagogical
Framework for
Mobile
Learning
(2011)
t12573->t04359
t12573->t09647
t12413
Einführung -
Das Themenfeld
«Lernen und
Lehren mit
Technologien»
t12413->t09178
t18691
Computational
Thinking
Patterns
(2011)
t18691->t17545
b06748
Visual Program
Simulation in
Introductory
Programming
Education
(2012)
b06748->t20601
b06748->t19012
b06748->t17551
b06748->t15465
t14177
Groß in
Facebook,
klein im
Gehirn? (2012)
t14177->t14194
b04942
Digitale
Demenz (2012)
t14177->b04942
b04942->t14194
b06019
Education and
Social Justice
in a Digital
Age (2013)
b06019->t06814
t25277
The social
turn in K-12
programming
(2013)
t25277->t17552
t25277->b03228
t16156
Computational
thinking and
tinkering
(2014)
t16156->t14595
t16156->t14598
t17523
Implementing
mobile
learning
curricula in a
grade level
(2014)
t17523->t09647
t17523->t17517
t28690
The ICAP
Framework
(2014)
t28690->t14595
t20507
Leben in einer
digitalen
Welt:
Wissenschaftliche
Befundlage und
problematische
Fehlschlüsse
(2015)
t20507->t14194
t20507->b04942
b06749
Neo-Piagetian
Theory and the
Novice
Programmer
(2015)
b06749->t20601
b06749->t19012
b06749->t15465
t18965
Fourth Grade
Students
Reading
Block-Based
Programs
(2015)
t18965->t14595
b06175
Learner-Centered
Design of
Computing
Education
(2015)
b06175->t14595
b06175->t17551
b06175->b03228
b05989
Cyberkrank!
(2015)
b05989->t14194
b05989->b04942
b07073
Modality
matters (2016)
b07073->t20601
b07073->t19016
b07073->b06748
b07073->b06175
t19214
Risiken und
Nebenwirkungen
digitaler
Informationstechnik
(2016)
t19214->t14194
t19214->b04942
t19214->b05989
t19666
Principles of
Computational
Thinking Tools
t19666->t17545
t19666->t18691
t19666->b06175
b07752
Coding
Literacy
(2017)
b07752->t14595
b07752->b06175
t19508
Remaining
Trouble Spots
with
Computational
Thinking
(2017)
t19508->t14595
t19508->t14596
t19508->b06175
t27946
Constructive
Interaction on
Collaborative
Programming
t27946->t14595
t27946->t17545
t21049
Conceptions
and
Misconceptions
about
Computational
Thinking among
Italian
Primary School
Teachers
(2017)
t21049->t14595
t21049->b06175
t25603
Bridging
Formal and
Informal
Learning
Through
Technology in
the
Twenty-First
Century:
Issues and
Challenges
t25603->t09178
b07316
Development
and Evaluation
of Concepts
and Tools to
Reinforce
Gender
Equality by
Engaging
Female
Teenagers in
Coding (2018)
b07316->t04359
b07316->t16156
t25101
A Design-Based
Research
Approach for
introducing
Algorithmics
and
Programming to
Bavarian
Primary Schools
t25101->t20173
t23976
Concepts
before coding
(2019)
t23976->t14595
t24145
The History of
Computing
Education
Research
(2019)
t24145->t14595
t24145->b06748
t30729
Making sense
of making
(2019)
t30729->t14595
t24944
From Theory
Bias to Theory
Dialogue
(2019)
t24944->t14595
t24944->t17551
t24944->b03228
t24944->b07752
t24944->t19508
b07349
The Charisma
Machine (2019)
b07349->t14595
b07349->t17552
b07349->t14596
t29507
The learning
value of game
design
activities
(2020)
t29507->t17545
t29507->t09645
b07578
Computer
programming
skills (2021)
b07578->t14595
b07578->b06175
b07578->t23976
b07578->t24145
b07629
Informatik für
alle - Beitrag
und
exemplarische
Ausgestaltung
informatischer
Bildung als
Grundlage für
Bildung in der
digitalen
Transformation
(2021)
b07629->t17545
t28150
Ethnocomputing
and
Computational
Thinking
t28150->t20173
b08502
Schulen für
die Zukunft
gestalten
(2021)
b08502->t06814
t29421
A Tool
to Create
and Conduct
Custom
Assessments
in Turtle
Graphics
t29421->t17545
t30117
Teaching
Coding in
Kindergarten
t30117->t14595
t30681
Project-Based
Software
Engineering
Curriculum for
Secondary
Students
(2023)
t30681->t20173