Computational thinking and tinkeringExploration of an early childhood robotics curriculum
Erstpublikation in: Computers & Education 72 (2014) 145-157
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Zusammenfassungen
The early childhood classroom is not typically a place where we expect to find students programming robots. Yet, with the availability of
developmentally appropriate technologies, this is increasingly possible, and the result may be the advancement of technological fluency in
our nation’s youth. This paper explored the TangibleK Robotics Program as a viable option for classroom teachers to integrate developmentally
appropriate technology education into the early childhood classroom.
Von Marina Umaschi Bers, Louise P. Flannery, Elizabeth R. Kazakoff im Text Computational thinking and tinkering (2014) The TangibleK Robotics Program, a design-based research initiative now in its fifth year, has paired developmentally appropriate programming and robotics tools with a curriculum to engage kindergartners in learning computational thinking, robotics and programming concepts, as well as problem-solving and reasoning. The goal of this paper is to present young children’s learning outcomes on computer programming concepts as taught through the TangibleK curriculum in order to highlight the potential for learning of integrating computer programming and robotics into the early childhood classroom.
Von Marina Umaschi Bers, Louise P. Flannery, Elizabeth R. Kazakoff im Text Computational thinking and tinkering (2014) By engaging in construction-based robotics activities, children as young as four can play to learn a range of concepts. The TangibleK Robotics Program paired developmentally appropriate computer programming and robotics tools with a constructionist curriculum designed to engage kindergarten children in learning computational thinking, robotics, programming, and problem-solving. This paper documents three kindergarten classrooms' exposure to computer programming concepts and explores learning outcomes. Results point to strengths of the curriculum and areas where further redesign of the curriculum and technologies would be appropriate. Overall, the study demonstrates that kindergartners were both interested in and able to learn many aspects of robotics, programming, and computational thinking with the TangibleK curriculum design.
Von Marina Umaschi Bers, Louise P. Flannery, Elizabeth R. Kazakoff im Text Computational thinking and tinkering (2014) Dieser wissenschaftliche Zeitschriftenartikel erwähnt ...
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Nicht erwähnte Begriffe | Kinder, LehrerIn, Lehrplan 21, Schule, Unterricht |
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14 Erwähnungen
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- 14. Computational Thinking Conceptions and Misconceptions - Progression of Preservice Teacher Thinking During Computer Science Lesson Planning (Olgun Sadik, Anne-Ottenbreit Leftwich, Hamid Nadiruzzaman)
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- Proceedings of the 14th Workshop in Primary and Secondary Computing Education, WiPSCE 2019, Glasgow, Scotland, UK, October 23-25, 2019 (2019)
- Cognitive Correlates of Computational Thinking - Evaluation of a Blended Unplugged/Plugged-In Course (Katerina Tsarava, Luzia Leifheit, Manuel Ninaus, Marcos Román-González, Martin V. Butz, Jessika Golle, Ulrich Trautwein, Korbinian Moeller) (2019)
- ICER 2020 - International Computing Education Research Conference, Virtual Event, New Zealand, August 10-12, 2020 (Anthony V. Robins, Adon Moskal, Amy J. Ko, Renée McCauley) (2020)
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- Informatik - Bildung von Lehrkräften in allen Phasen - 19. GI-Fachtagung Informatik und Schule (Ludger Humbert) (2021)
- Informatics in Schools. Rethinking Computing Education - 14th International Conference on Informatics in Schools: Situation, Evolution, and Perspectives, ISSEP 2021, Virtual Event, November 3–5, 2021 (Erik Barendsen, Christos Chytas) (2021)
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- Computational Thinking in Education - A Pedagogical Perspective (Aman Yadav, Ulf Dalvad Berthelsen) (2021)
- 2. Computational Thinking Today (Shuchi Grover)
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- Programming Environments for the Development of Computational Thinking in Preschool Education: A Systematic Literature Review (Konstantina Louka, Stamatios Papadakis)
- Programmieren in der Grundschule - Eine Design-Based-Research-Studie (Katharina Geldreich) (2023)
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