Zusammenfassungen
This collection of short expository, critical, and speculative texts offers a field guide to the cultural, political, social, and aesthetic impact of software. Computing and digital media are essential to the way we work and live, and much has been said about their influence. But the very material of software has often been left invisible. In Software Studies, computer scientists, artists, designers, cultural theorists, programmers, and others from a range of disciplines each take on a key topic in the understanding of software and the work that surrounds it. These include algorithms; logical structures; ways of thinking and doing that leak out of the domain of logic and into everyday life; the value and aesthetic judgments built into computing; programming’s own subcultures; and the tightly formulated building blocks that work to make, name, multiply, control, and interweave reality. The growing importance of software requires a new kind of cultural theory that can understand the politics of pixels or the poetry of a loop and engage in the microanalysis of everyday digital objects. The contributors to Software Studies are both literate in computing (and involved in some way in the production of software) and active in making and theorizing culture. Software Studies offers not only studies of software but proposes an agenda for a discipline that sees software as an object of study from new perspectives.
Von Klappentext im Buch Software Studies (2008)
dieses Buch erwähnt ...
![]() Personen KB IB clear | Chris Anderson, Susan Blackmore, Leo Brodie, Rodney Brooks, S. Card, Chaomei Chen, Richard Dawkins, Edsger W. Dijkstra, Paul N. Edwards, Douglas C. Engelbart, Dieter Fensel, Steven Johnson, Mark Johnson, David Kahn, G. Lakoff, Bruno Latour, Brenda Laurel, J. Mackinlay, Lev Manovich, Steven Pinker, Karl R. Popper, E. M Rogers, Claude Shannon, Ben Shneiderman, Ivan Sutherland, Andrew S. Tanenbaum, Christof Teuscher, Edward R. Tufte, Alan Turing, Colin Ware, Warren Weaver, Peter Wegner, Joseph Weizenbaum, Norbert Wiener, Stephen Wolfram, Albert S. Woodhull | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Zitationsgraph
Zeitleiste
4 Erwähnungen 
- The Hidden Role of Software in Educational Research - Policy to Practice (Tom Liam Lynch)
- 1. Silicon Bullets in New York
- Digitale Datenbanken - Eine Medientheorie im Zeitalter von Big Data (Marcus Burkhardt) (2015)
- Digital Sociology (Deborah Lupton) (2015)
- Engines of Order - A Mechanology of Algorithmic Techniques (Bernhard Rieder) (2020)
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Anderswo suchen 
Beat und dieses Buch
Beat hat dieses Buch während seiner Zeit am Institut für Medien und Schule (IMS) ins Biblionetz aufgenommen. Beat besitzt kein physisches, aber ein digitales Exemplar. (das er aber aus Urheberrechtsgründen nicht einfach weitergeben darf). Es gibt bisher nur wenige Objekte im Biblionetz, die dieses Werk zitieren.