Personen mit Jon
Name |
Ist AutorIn von |
wird erwähnt in |
---|---|---|
Hans Jonas |
Über Verantwortung Das Prinzip Verantwortung (1979) |
|
Hartmut Jonas |
Neue Medien im Deutschunterricht - eine Zwischenbilanz (2008) | Siehe Neue Medien im Deutschunterricht - eine Zwischenbilanz (2008) |
Kristina Jonas |
My Video Game (2013) | Siehe My Video Game (2013) |
Marten Jonas |
My Video Game (2013) | Siehe My Video Game (2013) |
David H. Jonassen | Siehe David H. Jonassen | Siehe David H. Jonassen |
Simone Jonczyk |
Potenziale von E-Learning zum Abbau von Nutzungsbarrieren hinsichtlich Wissensmanagement-Werkzeugen (2007) | Siehe Potenziale von E-Learning zum Abbau von Nutzungsbarrieren hinsichtlich Wissensmanagement-Werkzeugen (2007) |
A. Jones |
Tablet PCs in schools (2005) | Siehe Tablet PCs in schools (2005) |
Alan Jones |
Experiences of Profile-Based Group Composition (1999) (erschienen in Computer Science Education 3/1999) | |
Bryan A. Jones |
Coding the Coders (2018) (erschienen in SIGCSE 2018) | |
C. B. Jones |
Essays in computing science (1989) | Siehe Essays in computing science (1989) |
Cameron R. Jones |
Does GPT-4 pass the Turing test? (2023) | Siehe Does GPT-4 pass the Turing test? (2023) |
Cath Jones |
Learning and Anxiety (2006) (erschienen in Audience response systems in higher education) | |
Chris Jones |
Computer-Supported Collaborative Learning (2014) Collaboration and the Net generation (2009) A relational, indirect, meso-level approach to CSCL design in the next decade (2006) (erschienen in International Journal of Computer-Supported Collaborative Learning, Volume 1) | |
Christopher R. Jones |
Nobody knows you're a dog (2004) (erschienen in Education in Cyberspace) | |
David Jones |
Enhancing teaching using the Internet (1996) (erschienen in ITiCSE 1996) Computing by distance education (1996) (erschienen in ITiCSE 1996) | |
Diane Jones |
The relationship between belonging and ability in computer science (2013) (erschienen in SIGCSE 2013) | |
Duncan Jones |
Designing Digital Technologies for Layered Learning (2006) (erschienen in Informatics Education - The Bridge between Using and Understanding Computers) | |
Edward L. Jones |
Integrating testing into the curriculum - arsenic in small doses (2001) (erschienen in SIGCSE 2001) | |
Elva J. Jones |
Using Gamification Strategies to Motivate and Engage Students in Computer Science Courses (2018) (erschienen in SIGCSE 2018) Developing a gaming concentration in the computer science curriculum at an HBCU (abstract only) (2012) (erschienen in SIGCSE 2012) Developing and Assessing an Educational Game for Teaching Access Control (2020) (erschienen in ICER 2020) Developing game-like instructional modules to enhance student learning in lower level core computer science courses (abstract only) (2013) (erschienen in SIGCSE 2013) | |
Gerard Jones |
Killing Monsters (2002) | Siehe Killing Monsters (2002) |
Gordon R. Jones |
A major in computer applications for small liberal arts colleges (1988) (erschienen in SIGCSE 1988) | |
James G. Jones |
Three-Dimensional Computer-Based Online Learning Environments (2009) Rethinking Cognition, Representations, and Processes in 3D Online Social Learning Environments (2008) (erschienen in Digital Literacy) | |
James S. Jones |
Participatory teaching methods in computer science (1987) (erschienen in SIGCSE 1987) | |
Jill Jones |
A Model Curriculum for K-12 Computer Science (2003) Implementation challenges for a K-12 computer science curriculum (2004) (erschienen in SIGCSE 2004) |
|
Joshua Jones |
A framework for computational thinking across the curriculum (2010) (erschienen in ITiCSE 2010) | |
Karla Jones |
Evaluation of Evidence-Based Practices in Online Learning (2009) | Siehe Evaluation of Evidence-Based Practices in Online Learning (2009) |
Kyle M. L. Jones |
Reconsidering data in learning analytics (2019) | Siehe Reconsidering data in learning analytics (2019) |
Larry Jones |
Incorporating software architecture in the computer science curriculum (abstract only) (2012) (erschienen in SIGCSE 2012) | |
Lawrence G. Jones |
Computer science accreditation (panel) (1998) (erschienen in SIGCSE 1998) | |
Linda Jones |
Invested Mental Effort in an Aural Multimedia Environment (2008) (erschienen in Handbook of Research on Computer-Enhanced Language Acquisition and Learning) | |
Llion Jones |
Attention Is All You Need (2023) | Siehe Attention Is All You Need (2023) |
Matt Jones |
Using Mobile Phones and PDAs in Ad Hoc Audience Response Systems (2006) | Siehe Using Mobile Phones and PDAs in Ad Hoc Audience Response Systems (2006) |
Naomi Jones |
Schulinformatik kostet noch mehr Geld (2023) | Siehe Schulinformatik kostet noch mehr Geld (2023) |
Norah Jones |
Challenging hierarchies (2004) | Siehe Challenging hierarchies (2004) |
Rhianne Jones |
Researching Public Trust in Datafication (2022) | Siehe Researching Public Trust in Datafication (2022) |
Sam Jones |
«Dieses geradzu magische System» (2023) | Siehe «Dieses geradzu magische System» (2023) |
Sharon Jones |
Gaming and mathematics (2012) (erschienen in WIPSCE '12) | |
Stephanie A. Jones |
Educational Media and Technology Yearbook (2010) | Siehe Educational Media and Technology Yearbook (2010) |
Steven Edward Jones |
Against Technology (2006) | Siehe Against Technology (2006) |
Sue Jane Jones |
Spatial skills and navigation of source code (2007) (erschienen in ITiCSE 2007) | |
Therese Jones |
Final report (1993) (erschienen in SIGCSE 1993) | |
Tricia Jones |
Incidental Learning During Information Retrieval (1989) Towards a Typology of Educational Uses of Hypermedia (1990) (erschienen in ICCAL '90) | |
Val Jones |
Using Workflow for Projects in Higher Education (2000) (erschienen in Computer Science Education 3/2000) | |
William M. Jones |
Using FPGAs as a reconfigurable teaching tool throughout CS systems curriculum (2013) (erschienen in SIGCSE 2013) Introduction to using FPGAs in the computer science curriculum (abstract only) (2012) (erschienen in SIGCSE 2012) Using FPGA systems across the computer science curriculum (abstract only) (2012) (erschienen in SIGCSE 2012) | |
Cristal Jones-Harris |
Understanding African-American Students´ Problem-Solving Ability in the Precalculus and Advanced Placement Computer Science Classroom (2017) | Siehe Understanding African-American Students´ Problem-Solving Ability in the Precalculus and Advanced Placement Computer Science Classroom (2017) |
Barbara R. Jones-Kavalier |
Connecting the Digital Dots (2006) | Siehe Connecting the Digital Dots (2006) |
Chu Jong |
On integrating web services from the ground up into CS1/CS2 (2005) (erschienen in SIGCSE 2005) | |
Tim de Jong |
A Contextualised Multi-Platform Framework to Support Blended Learning Scenarios in Learning Networks (2009) (erschienen in Multiplatform E-Learning Systems and Technologies) | |
Ton de Jong |
Comparing the effects of representational tools in collaborative and individual inquiry learning (2011) (erschienen in International Journal of Computer-Supported Collaborative Learning, Volume 6) Types and Qualities of Knowledge (1994) Technological Advances in Inquiry Learning (2006) Sharing and confronting propositions in a collaborative discovery setting (2004) Physical and Virtual Laboratories in Science and Engineering Education Emerging Representation Technologies for Problem Solving (2014) Learning and Instruction with Computer Simulations (1992) | |
Hans-Carl Jongebloed |
Wissenschaftler fordern Moratorium der Digitalisierung in KITAs und Schulen (2023) | Siehe Wissenschaftler fordern Moratorium der Digitalisierung in KITAs und Schulen (2023) |
Daniel Jonietz | Siehe Daniel Jonietz | Siehe Daniel Jonietz |
Herma Jonker |
Computational Thinking in Pre-vocational Education (2023) Curriculum Flexibility in a Blended Curriculum. (2018) | |
Gesche Joost |
Programmieren in einer digitalen Gesellschaft (2015) | |
Eline Joosten |
Erweckung aus dem Dornröschenschlaf wie lassen sich Studenten und Dozenten in der Selbstlernphase aktivieren? (2014) (erschienen in DeLFI 2014 Workshops) | |
Didi Joppe |
The Design Cycle for Education (DC4E) (2021) |
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