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5 Texte von Caitlin Kelleher
Jahr | Volltext | Abrufe | Text | Texttyp |
---|---|---|---|---|
6, 4, 5, 5, 1, 1, 5, 5, 4, 5, 6, 5 | Learnable Programming - Blocks and Beyond (David Bau, Jeff Gray, Caitlin Kelleher, Josh Sheldon, Franklyn A. Turbak) | Journal-Artikel | ||
2005 | 4, 3, 7, 9, 1, 1, 2, 11, 4, 5, 4, 5 | Lowering the barriers to programming - A taxonomy of programming environments and languages for novice programmers (Caitlin Kelleher, Randy Pausch) erschienen in ACM Computing Surveys (CSUR), Volume 37 , Issue 2 (June 2005), Pages: 83 - 137 | Text | |
2007 | 8, 2, 9, 11, 3, 1, 1, 7, 3, 1, 6, 6 | Using storytelling to motivate programming (Caitlin Kelleher, Randy Pausch) erschienen in Creating a Science of Games (Seite 58 - 64) | Journal-Artikel | |
2015 | Looking Glass (Caitlin Kelleher) erschienen in SIGCSE 2015 (Seite 271 - 271) | Konferenz-Paper | ||
2016 | 3, 3, 5, 8, 3, 1, 2, 6, 2, 4, 6, 2 | Distractors in Parsons Problems Decrease Learning Efficiency for Young Novice Programmers (Kyle James Harms, Jason Chen, Caitlin Kelleher) erschienen in ICER 2016 (Seite 241 - 250) | Konferenz-Paper |
Bemerkungen von Caitlin Kelleher
Von Caitlin Kelleher gibt es im Biblionetz Bemerkungen zu:
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CoautorInnen
David Bau, Jason Chen, Jeff Gray, Kyle James Harms, Randy Pausch, Josh Sheldon, Franklyn A. Turbak
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Begriffswolke von Caitlin Kelleher
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75 Erwähnungen
- Comparing loops misconceptions in block-based and text-based programming languages at the K-12 level (Monika Mladenović, Ivica Boljat, Žana Žanko)
- ICER 2005 - International Computing Education Research Workshop 2005, ICER '05, Seattle, WA, USA, October 1-2, 2005 (Richard J. Anderson, Sally Fincher, Mark Guzdial) (2005)
- Evaluating assessments of novice programming environments (Paul Gross, Kris Powers) (2005)
- Computer Science Education 3/2006 (2006)
- What about a simple language? - Analyzing the difficulties in learning to program (Linda Mannila, Mia Peltomäki, Tapio Salakoski) (2006)
- Tracing the Dynabook - A Study of Technocultural Transformations (John W. Maxwell) (2006)
- Creating a Science of Games - Communications of the ACM. Volume 50 , Issue 7 (July 2007) (2007)
- Puck - A Visual Programming System for Schools (Lutz Kohl) (2008)
- Children, Computer and Creativity - Usability Guidelines for Designing a Game Authoring Tool for Children (Maizatul Hayati Binti Mohamad Yatim) (2009)
- INFOS 2009 - 13. GI-Fachtagung Informatik und Schule (21. - 24. September 2009 in Berlin) (Bernhard Koerber) (2009)
- Mit iLearnIT.ch spielerisch das Interesse an Informatik wecken (Beat Döbeli Honegger, André Frey, Philippe Braxmeier)
- Scratch: Programming for All - "Digital fluency" should mean designing, creating, and remixing, not just browsing, chatting, and interacting. (Mitchel Resnick, John Maloney, Andrés Monroy-Hernández, Natalie Rusk, Evelyn Eastmond, Karen Brennan, Amon Millner, Eric Rosenbaum, Jay Silver, Brian Silverman, Yasmin B. Kafai) (2009)
- Didaktik der Informatik - Möglichkeiten empirischer Forschungsmethoden und Perspektiven der Fachdidaktik - 6. Workshop der GI-Fachgruppe DDI (Ira Diethelm, Christina Dörge, Claudia Hildebrandt, Carsten Schulte) (2010)
- Scratch2Greenfoot - Eine kreative Einführung in die Programmierung mit Scratch und Greenfoot (Ralf Romeike) (2010)
- 25 Jahre Schulinformatik - Zukunft mit Herkunft (Gerhard Brandhofer, Gerald Futschek, Peter Micheuz, Anton Reiter, Karl Schoder) (2010)
- ICT im Hosensack - Informatik im Kopf? - Gedanken über ICT und Informatik in der Schweizer Primarschule (Beat Döbeli Honegger) (2010)
- ICER 2010 - Proceedings of the Sixth International Workshop on Computing Education Research, Aarhus, Denmark, August 9-10, 2010 (Michael E. Caspersen, Michael J. Clancy, Kate Sanders) (2010)
- Learning computer science concepts with scratch (Orni Meerbaum-Salant, Michal Armoni, Mordechai Ben-Ari) (2010)
- Informatik in Bildung und Beruf - INFOS 2011 - 14. GI-Fachtagung Informatik und Schule (Marco Thomas) (2011)
- Informatiktools - Gestaltung einer Plattform für Werkzeuge für den Informatikunterricht (Ralf Romeike) (2011)
- Dancing the 'Robot Hokey-Pokey' - Cognitive Developmental Level as a Predictor of Programming Achievement (Louise P. Flannery) (2011)
- Visual Program Simulation in Introductory Programming Education (Juha Sorva) (2012)
- Computer Science Education 3/2013 (2013)
- Learning computer science concepts with Scratch (Orni Meerbaum-Salant, Michal Armoni, Mordechai Ben-Ari) (2013)
- Weltbilder in der Informatik: Sichtweisen auf Profession, Studium, Genderaspekte und Verantwortung - Spektrum der Informatik, Volume 36, Issue 3, June 2013 (2013)
- Informatik erschließen - Ein curricularer Ansatz für Mädchen (Anne Weibert, Thomas von Rekowski, Volker Wulf) (2013)
- ICER 2013 - International Computing Education Research Conference, ICER '13, La Jolla, CA, USA, August 12-14, 2013 (Beth Simon, Alison Clear, Quintin I. Cutts) (2013)
- The zones of proximal flow - guiding students through a space of computational thinking skills and challenges (Ashok R. Basawapatna, Alexander Repenning, Kyu Han Koh, Hilarie Nickerson) (2013)
- SIGCSE 2013 - The 44th ACM Technical Symposium on Computer Science Education, SIGCSE '13, Denver, CO, USA, March 6-9, 2013 (Tracy Camp, Paul T. Tymann, J. D. Dougherty, Kris Nagel) (2013)
- The social turn in K-12 programming - Moving from computational thinking to computational participation (Yasmin B. Kafai, Leo Leppänen, Quinn Burke, Juho Leinonen, Arto Hellas) (2013)
- Koli Calling 2013 - 13th Koli Calling International Conference on Computing Education Research, Koli Calling '13, Koli, Finland, November 14-17, 2013 (Mikko-Jussi Laakso, Simon) (2013)
- Getting to know computer science freshmen (Päivi Kinnunen, Maija Marttila-Kontio, Erkki Pesonen) (2013)
- How to study programming on mobile touch devices - interactive Python code exercises (Petri Ihantola, Juha Helminen, Ville Karavirta) (2013)
- Connected Code - Why Children Need to Learn Programming (Yasmin B. Kafai, Quinn Burke) (2014)
- WiPSCE 2014 - Proceedings of the 9th Workshop in Primary and Secondary Computing Education, Berlin, Germany, November 5-7, 2014 (Carsten Schulte, Michael E. Caspersen, Judith Gal-Ezer) (2014)
- Scratch vs. Karel - impact on learning outcomes and motivation (Alexander Ruf, Andreas Mühling, Peter Hubwieser) (2014)
- Programming in the wild - trends in youth computational participation in the online scratch community (Deborah A. Fields, Michael Giang, Yasmin B. Kafai) (2014)
- Lernumgebungen für den Einstieg ins Programmieren - Versuch einer Klassifikation (Michael Hielscher, Beat Döbeli Honegger) (2015)
- To Block or not to Block, That is the Question - Students’ Perceptions of Blocks-based Programming (David Weintrop, Uri Wilensky) (2015)
- Proceedings of the Workshop in Primary and Secondary Computing Education, WiPSCE 2015, London, United Kingdom, November 9-11, 2015 (Judith Gal-Ezer, Sue Sentance, Jan Vahrenhold) (2015)
- Constructionist Gaming Beyond the Screen - Middle School Students' Crafting and Computing of Touchpads, Board Games, and Controllers (Yasmin B. Kafai, Veena Vasudevan) (2015)
- ISSEP 2015 - Informatics in Schools. Curricula, Competences, and Competitions (Andrej Brodnik, Jan Vahrenhold) (2015)
- 3. Robotics Activities-Is the Investment Worthwhile? (Ronit Ben-Bassat Levy, Mordechai Ben-Ari) (2015)
- ICER 2015 - Proceedings of the eleventh annual International Conference on International Computing Education Research, ICER 2015, Omaha, NE, USA, August 09 - 13, (Brian Dorn, Judy Sheard, Quintin I. Cutts) (2015)
- Learner-Centered Design of Computing Education - Research on Computing for Everyone (Mark Guzdial) (2015)
- Computational Participation - Understanding Coding as an Extension of Literacy Instruction (Quinn Burke, W. Ian O’Byrne, Yasmin B. Kafai) (2016)
- Modality matters - Understanding the Effects of Programming Language Representation in High School Computer Science Classrooms (David Weintrop) (2016)
- Emerging Research, Practice, and Policy on Computational Thinking (Peter J. Rich, Charles B. Hodges) (2017)
- 8. A Computational Approach to Learning Programming Using Visual Programming in a Developing Country University (Ago MacGranaky Quaye, Salihu Ibrahim Dasuki)
- 20. Measuring Computational Thinking Development with the FUN! Tool (Sarah Brasiel, Kevin Close, Soojeong Jeong, Kevin Lawanto, Phil Janisiewicz)
- 24. Computational Participation - Teaching Kids to Create and Connect Through Code (Yasmin B. Kafai, Quinn Burke) (2017)
- Coding Literacy - How Computer Programming Is Changing Writing (Annette Vee) (2017)
- SIGCSE 2017 - Proceedings of the 2017 ACM SIGCSE Technical Symposium on Computer Science Education, Seattle, WA, USA, March 8-11, 2017 (Michael E. Caspersen, Stephen H. Edwards, Tiffany Barnes, Daniel D. Garcia) (2017)
- A Visual Programming Environment for Learning Distributed Programming (Brian Broll, Ákos Lédeczi, Péter Völgyesi, János Sallai, Miklos Maroti, Alexia Carrillo, Stephanie L. Weeden-Wright, Chris Vanags, Joshua D. Swartz, Melvin Lu) (2017)
- Tomorrow's Learning: Involving Everyone. Learning with and about Technologies and Computing - 11th IFIP TC 3 World Conference on Computers in Education, WCCE 2017, Dublin, Ireland, July 3-6, 2017 (Arthur Tatnall, Mary Webb) (2017)
- 57. Defining Procedures in Early Computing Education (Ivan Kalas, Laura Benton)
- Empowering learners with tools in CS education - Physical computing in secondary schools (Mareen Grillenberger, Ralf Romeike) (2018)
- SIGCSE 2018 - Proceedings of the 49th ACM Technical Symposium on Computer Science Education, SIGCSE 2018, Baltimore, MD, USA, February 21-24, 2018 (Tiffany Barnes, Daniel D. Garcia, Elizabeth K. Hawthorne, Manuel A. Pérez-Quiñones) (2018)
- Priming the Pump - Reflections on Training K-5 Teachers in Computer Science (Michele Roberts, Kiki Prottsman, Jeff Gray) (2018)
- Programming Paradigms and Beyond (Shriram Krishnamurthi, Kathi Fisler) (2018)
- ICER 2018 - Proceedings of the 2018 ACM Conference on International Computing Education Research, ICER 2018, Espoo, Finland, August 13-15, 2018 (Lauri Malmi, Ari Korhonen, Robert McCartney, Andrew Petersen) (2018)
- Starting from Scratch - Outcomes of Early Computer Science Learning Experiences and Implications for What Comes Next (David Weintrop, Alexandria K. Hansen, Danielle B. Harlow, Diana Franklin) (2018)
- HDI 2018 - 8. Fachtagung des GI-Fachbereichs Informatik und Ausbildung/Didaktik der Informatik (Nadine Bergner, René Röpke, Ulrik Schroeder, Detlef Krömker) (2018)
- Was jeder über Informatik lernen sollte - Eine Analyse von Hochschulkursen für Studierende anderer Fachrichtungen (Stefan Seegerer, Ralf Romeike)
- From Embedded Systems to Physical Computing - Challenges of the Digital World in Secondary Computer Science Education (Mareen Przybylla) (2018)
- Informatics in Schools: Fundamentals of Computer Science and Software Engineering (Sergei Pozdniakov, Valentina Dagienė) (2018)
- Teaching Programming and Algorithmic Complexity with Tangible Machines (Tobias Kohn, Dennis Komm)
- How an Ambitious Informatics Curriculum Can Influence Algebraic Thinking of Primary School Children (Francesca Agatolio, Fabio Albanese, Michele Moro)
- The effects of first programming language on college students’ computing attitude and achievement - a comparison of graphical and textual languages (Chen Chen, Paulina Haduong, Karen Brennan, Gerhard Sonnert, Philip Sadler) (2018)
- ICER 2019 - Proceedings of the 2019 ACM Conference on International Computing Education Research, ICER 2019, Toronto, ON, Canada, August 12-14, 2019 (Robert McCartney, Andrew Petersen, Anthony V. Robins, Adon Moskal) (2019)
- Evaluating the Effectiveness of Parsons Problems for Block-based Programming (Rui Zhi, Min Chi, Tiffany Barnes, Thomas W. Price) (2019)
- Proceedings of the 14th Workshop in Primary and Secondary Computing Education, WiPSCE 2019, Glasgow, Scotland, UK, October 23-25, 2019 (2019)
- Improving Scratch Programming with CRC-Card Design (Sebastian Keller, Maren Krafft, Gordon Fraser, Neil Walkinshaw, Korbinian Otto, Barbara Sabitzer) (2019)
- Impacts of Block-based Programming on Young Learners’ Programming Skills and Attitudes in the Context of Smart Environments (Mazyar Seraj) (2020)
- ICER 2020 - International Computing Education Research Conference, Virtual Event, New Zealand, August 10-12, 2020 (Anthony V. Robins, Adon Moskal, Amy J. Ko, Renée McCauley) (2020)
- Construction of a Taxonomy for Tools, Languages, and Environments across Computing Education (Monica M. McGill, Adrienne Decker) (2020)
- An Analysis of Use-Modify-Create Pedagogical Approach's Success in Balancing Structure and Student Agency (Diana Franklin, Merijke Coenraad, Jennifer Palmer, Donna Eatinger, Anna Zipp, Marco Anaya, Max White, Hoang Pham, Ozan Gökdemir, David Weintrop) (2020)
- WiPSCE '20 - Workshop in Primary and Secondary Computing Education, Virtual Event, Germany, October 28-30, 2020 (Torsten Brinda, Michal Armoni) (2020)
- Teacher perceptions of feedback in high school programming education - a thematic analysis (Tyne Crow, Diana Kirk, Andrew Luxton-Reilly, Ewan D. Tempero) (2020)
- Revisiting code smells in block based languages (Kashif Amanullah, Tim Bell) (2020)
- Learners' perspectives on block-based programming environments - code.org vs. scratch (Johannes Krugel, Alexander Ruf) (2020)
- Informatics in Schools: Engaging Learners in Computational Thinking - 13th International Conference, ISSEP 2020, Tallinn, Estonia, November 16-18, 2020 Proceedings (Külli Kori, Mart Laanpere) (2020)
- Engagement Taxonomy for Introductory Programming Tools - Failing to Tackle the Problems of Comprehension (Tomas Šiaulys) (2020)
- Computer programming skills - A cognitive perspective (Irene Graafsma) (2021)
- Informatik für alle - Beitrag und exemplarische Ausgestaltung informatischer Bildung als Grundlage für Bildung in der digitalen Transformation (Stefan Seegerer) (2021)
- WiPSCE '21 - The 16th Workshop in Primary and Secondary Computing Education, Virtual Event / Erlangen, Germany, October 18-20, 2021 (Marc Berges, Andraes Mühling, Michal Armoni) (2021)
- Strype - Frame-Based Editing tool for programming the micro: bit through Python (Charalampos Kyfonidis, Pierre Weill-Tessier, Neil Brown 0001) (2021)
- Data-driven Analysis of Gender Differences and Similarities in Scratch Programs (Isabella Graßl, Katharina Geldreich, Gordon Fraser) (2021)
- Fachliche Bildung in der digitalen Welt - Digitalisierung, Big Data und KI im Forschungsfokus von 15 Fachdidaktiken (Volker Frederking, Ralf Romeike) (2022)
- Informatische Bildung in der digitalen Welt - Die digitale Transformation im Fokus der Informatikdidaktik ± Theorie, Empirie, Praxis (Ralf Romeike, Stefan Seegerer)
- WiPSCE '22 - The 17th Workshop in Primary and Secondary Computing Education, Morschach, Switzerland, 31 October 2022 - 2 November 2022 (Mareen Grillenberger, Marc Berges) (2022)
- An Experience in Explicitly Training Pre-Service Early Childhood Teachers in Programming Concepts with ScratchJr (J. Ángel Velázquez-Iturbide, Pedro Paredes Barragán, Jaime Urquiza-Fuentes) (2022)
- Use of storytelling to increase engagement and motivation in computing in lower primary schools (Saman Rizvi, Sue Sentance, Katharine Childs, Hayley C. Leonard, Oliver Quinlan, Jane Waite) (2022)
- 3. An Integration of Computational Thinking and Language Arts - The Contribution of Digital Storytelling to Students' Learning (Sabiha Yeni, Jacqueline Nijenhuis-Voogt, Felienne Hermans, Erik Barendsen) (2022)
- 4. Common Patterns in Block-Based Robot Programs (Florian Obermüller, Robert Pernerstorfer, Lisa Bailey, Ute Heuer, Gordon Fraser) (2022)
- Past, Present and Future of Computing Education Research (Mikko Apiola, Sonsoles López-Pernas, Mohammed Saqr) (2023)
- WIPSCE '23 - The 18th WiPSCE Conference on Primary and Secondary Computing Education Research (Sue Sentance, Mareen Grillenberger) (2023)
- Scaffolding Block Coding Through Multiple Entry Points (Joanne Barrett, Maya Israel) (2023)
- ibis 2/1 (2024)
Anderswo finden
Volltexte
Learnable Programming: Artikel als Volltext (: , 3294 kByte; : 2021-03-21) | |
Lowering the barriers to programming: Artikel als Volltext (: , 833 kByte; : 2020-11-28) | |
Using storytelling to motivate programming: Artikel als Volltext (: , 332 kByte; : 2020-11-28) | |
Looking Glass: Fulltext at the ACM Digital Library (: , 391 kByte; : 2021-03-21) | |
Distractors in Parsons Problems Decrease Learning Efficiency for Young Novice Programmers: Fulltext at the ACM Digital Library (: , 1566 kByte; : Link unterbrochen? Letzte Überprüfung: 2020-11-28 Letzte erfolgreiche Überprüfung: 2020-06-28) |