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8 Texte von John Maloney 
Jahr | Volltext | Abrufe | Text | Texttyp |
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1997 | ![]() ![]() ![]() | 2, 4, 1, 4, 3, 7, 11, 10, 11, 4, 1, 4 | Back to the Future - The Story of Squeak, A Practical Smalltalk Written in Itself (Dan Ingalls, Ted Kaehler, John Maloney, Scott Wallace, Alan Kay) erschienen in Conference on Object Oriented Programming Systems Languages and Applications | Text |
2004 | ![]() ![]() ![]() | 14, 8, 4, 11, 4, 16, 10, 17, 16, 9, 12, 14 | Scratch - A Sneak Preview (John Maloney, Leo Burd, Yasmin B. Kafai, Natalie Rusk, Brian Silverman, Mitchel Resnick) erschienen in Proceedings of the Second International Conference on Creating, Connecting and Collaborating through Computing | Text |
2008 | ![]() ![]() ![]() | 'scratch' your way to introductory cs (Ursula Wolz, John Maloney, Sarah Monisha Pulimood) erschienen in SIGCSE 2008 (Seite 298 - 299) | Konferenz-Paper | |
2009 | ![]() ![]() ![]() | Starting with scratch in CS 1 (Ursula Wolz, Henry H. Leitner, David J. Malan, John Maloney) erschienen in SIGCSE 2009 (Seite 2 - 3) | Konferenz-Paper | |
2009 | ![]() ![]() ![]() | 15, 14, 4, 12, 7, 20, 8, 11, 16, 6, 13, 7 | Scratch: Programming for All - "Digital fluency" should mean designing, creating, and remixing, not just browsing, chatting, and interacting. (Mitchel Resnick, John Maloney, Andrés Monroy-Hernández, Natalie Rusk, Evelyn Eastmond, Karen Brennan, Amon Millner, Eric Rosenbaum, Jay Silver, Brian Silverman, Yasmin B. Kafai) erschienen in Communications of the ACM, Vol. 52 No. 11, Pages 60-67 | Journal-Artikel |
2010 | ![]() ![]() ![]() | Comparing alice, greenfoot & scratch (Sally Fincher, Stephen Cooper, Michael Kölling, John Maloney) erschienen in SIGCSE 2010 (Seite 192 - 193) | Konferenz-Paper | |
2017 | GP - A General Purpose Blocks-Based Language (Abstract Only) (John Maloney, Michael Nagle, Jens Mönig) erschienen in SIGCSE 2017 (Seite 739 - 739) | Abstract | ||
2018 | GP - A New Blocks Language for CS Education (Abstract Only) (John Maloney) erschienen in SIGCSE 2018 (Seite 1110 - 1110) ![]() ![]() ![]() | Abstract |
Definitionen von John Maloney
Scratch |
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Squeak |
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Bemerkungen von John Maloney
Von John Maloney gibt es im Biblionetz Bemerkungen zu:
![]() Texte KB IB clear | Back to the Future, Comparing alice, greenfoot & scratch, GP, GP, Scratch, Scratch: Programming for All |
![]() Fragen KB IB clear | Gehört Programmieren zur Allgemeinbildung?Should programming be part of general education? |
![]() Begriffe KB IB clear | Digital NativesDigital Natives, Programmiersprachenprogramming languages, Scratch |
Zeitleiste
CoautorInnen
Karen Brennan, Leo Burd, Stephen Cooper, Evelyn Eastmond, Sally Fincher, Dan Ingalls, Ted Kaehler, Yasmin B. Kafai, Alan Kay, Michael Kölling, Henry H. Leitner, David J. Malan, Amon Millner, Jens Mönig, Sarah Monisha Pulimood, Andrés Monroy-Hernández, Michael Nagle, Mitchel Resnick, Eric Rosenbaum, Natalie Rusk, Jay Silver, Brian Silverman, Scott Wallace, Ursula Wolz,
Zitationsnetz 
Begriffswolke von John Maloney
Zitate von John Maloney




Zitationsgraph
80 Erwähnungen 
- Learnable Programming - Blocks and Beyond (David Bau, Jeff Gray, Caitlin Kelleher, Josh Sheldon, Franklyn A. Turbak)
- Programming Multimedia Stories in Scratch to Integrate Computational Thinking and Writing with Elementary Students (Shaunna Smith, Lauren E. Burrow)
- Recognizing and Supporting Roles in CSCW (Mark Guzdial, Jochen Rick, Bolot Kerimbaev) (2000)
- Meta-Design - Design for Designers (Gerhard Fischer, Eric Scharff) (2000)
- Squeak - Object-oriented design with multimedia applications (Mark Guzdial) (2000)
- Using squeak for teaching user interface software (Mark Guzdial) (2001)
- Beyond Adoption to Invention - Teacher-Created Collaborative Activities in Higher Education (Mark Guzdial, Jochen Rick, Colleen Kehoe) (2001)
- Squeak, Open Personal Computing and Multimedia (Mark Guzdial, Kimberly M. Rose) (2001)
- Back to the Future Once More (Dan Ingalls)
- Back to the Future Once More (Dan Ingalls)
- Croquet: A Collaboration System Architecture (David A. Smith, Alan Kay, Andreas Raab, David P. Reed) (2003)
- Croquet: A Menagerie of New User Interfaces (Alan Kay, Andreas Raab, David P. Reed, David A. Smith) (2004)
- Use of Collaborative Multimedia in Computer Science Classes (Mark Guzdial) (2004)
- Computer Science Education Research (Sally Fincher, Marian Petre) (2004)
- Creative Coding - Programming for Personal Expression (Kylie A. Peppler, Yasmin B. Kafai) (2005)
- Tracing the Dynabook - A Study of Technocultural Transformations (John W. Maxwell) (2006)
- ScratchR - a platform for sharing user-generated programmable media (Andrés Monroy-Hernández) (2007)
- Designing Tangible Programming Languages for Classroom Use (Michael S. Horn, Robert J.K. Jacob) (2007)
- Puck - A Visual Programming System for Schools (Lutz Kohl) (2008)
- Kreativität im Informatikunterricht (Ralf Romeike) (2008)
- Children's Participation Patterns in Online Communities - An Analysis of Israeli Learners in the Scratch Online Community (Oren Zuckerman, Ina Blau, Andrés Monroy-Hernández) (2009)
- INFOS 2009 - 13. GI-Fachtagung Informatik und Schule (21. - 24. September 2009 in Berlin) (Bernhard Koerber) (2009)
- Mit iLearnIT.ch spielerisch das Interesse an Informatik wecken (Beat Döbeli Honegger, André Frey, Philippe Braxmeier)
- Mit iLearnIT.ch spielerisch das Interesse an Informatik wecken (Beat Döbeli Honegger, André Frey, Philippe Braxmeier)
- A Tale of Two Online Communities - Fostering Collaboration and Creativity in Scientists and Children (Cecilia R. Aragon, Sarah S. Poon, Andrés Monroy-Hernández, Diana Aragon) (2009)
- 25 Jahre Schulinformatik - Zukunft mit Herkunft (Gerhard Brandhofer, Gerald Futschek, Peter Micheuz, Anton Reiter, Karl Schoder) (2010)
- ICT im Hosensack - Informatik im Kopf? - Gedanken über ICT und Informatik in der Schweizer Primarschule (Beat Döbeli Honegger) (2010)
- ICT im Hosensack - Informatik im Kopf? - Gedanken über ICT und Informatik in der Schweizer Primarschule (Beat Döbeli Honegger) (2010)
- ICER 2010 - Proceedings of the Sixth International Workshop on Computing Education Research, Aarhus, Denmark, August 9-10, 2010 (Michael E. Caspersen, Michael J. Clancy, Kate Sanders) (2010)
- Learning computer science concepts with scratch (Orni Meerbaum-Salant, Michal Armoni, Mordechai Ben-Ari) (2010)
- Learning computer science concepts with scratch (Orni Meerbaum-Salant, Michal Armoni, Mordechai Ben-Ari) (2010)
- Guide to Teaching Computer Science (Orit Hazzan, Tami Lapidot, Noa Ragonis) (2011)
- Computational Thinking Patterns ( Andri Ioannidou, Vicki E. Bennett, Alexander Repenning, Kyu Han Koh, Ashok R. Basawapatna) (2011)
- Lernen in der Netzwerkgesellschaft (Armin Medosch) (2011)
- ITiCSE 2011 - Proceedings of the 16th Annual SIGCSE Conference on Innovation and Technology in Computer Science Education, ITiCSE 2011, Darmstadt, Germany, June 27-29, 2011 (Guido Rößling, Thomas L. Naps, Christian Spannagel) (2011)
- Habits of programming in scratch (Orni Meerbaum-Salant, Michal Armoni, Mordechai Ben-Ari) (2011)
- Habits of programming in scratch (Orni Meerbaum-Salant, Michal Armoni, Mordechai Ben-Ari) (2011)
- Informatik in Bildung und Beruf - INFOS 2011 - 14. GI-Fachtagung Informatik und Schule (Marco Thomas) (2011)
- Informatiktools - Gestaltung einer Plattform für Werkzeuge für den Informatikunterricht (Ralf Romeike) (2011)
- Informatiktools - Gestaltung einer Plattform für Werkzeuge für den Informatikunterricht (Ralf Romeike) (2011)
- Dancing the 'Robot Hokey-Pokey' - Cognitive Developmental Level as a Predictor of Programming Achievement (Louise P. Flannery) (2011)
- Visual Program Simulation in Introductory Programming Education (Juha Sorva) (2012)
- ICER 2012 - International Computing Education Research Conference, ICER '12, Auckland, New Zealand, September 10-12, 2012 (Alison Clear, Kate Sanders, Beth Simon) (2012)
- Subgoal-labeled instructional material improves performance and transfer in learning to develop mobile applications (Lauren E. Margulieux, Mark Guzdial, Richard Catrambone) (2012)
- Subgoal-labeled instructional material improves performance and transfer in learning to develop mobile applications (Lauren E. Margulieux, Mark Guzdial, Richard Catrambone) (2012)
- Computer Science Education 3/2013 (2013)
- Learning computer science concepts with Scratch (Orni Meerbaum-Salant, Michal Armoni, Mordechai Ben-Ari) (2013)
- Learning computer science concepts with Scratch (Orni Meerbaum-Salant, Michal Armoni, Mordechai Ben-Ari) (2013)
- Connected Code - Why Children Need to Learn Programming (Yasmin B. Kafai, Quinn Burke) (2014)
- DeLFI 2014 (Stephan Trahasch, Rolf Plötzner, Gerhard Schneider, Claudia Gayer, Daniel Sassiat, Nicole Wöhrle) (2014)
- ScratchDrone - Systematische Programmierung von Flugdrohnen für den Informatikunterricht (Raphael Zender, Julius Höfler, Patrick Wolfien, Ulrike Lucke) (2014)
- ScratchDrone - Systematische Programmierung von Flugdrohnen für den Informatikunterricht (Raphael Zender, Julius Höfler, Patrick Wolfien, Ulrike Lucke) (2014)
- ISSEP 2014 - Informatics in Schools - Teaching and Learning Perspectives (Yasemin Gülbahar, Erinç Karataş) (2014)
- 2. The Many Facets of Scratch (G. Barbara Demo, Lawrence Williams) (2014)
- 2. The Many Facets of Scratch (G. Barbara Demo, Lawrence Williams) (2014)
- WiPSCE 2014 - Proceedings of the 9th Workshop in Primary and Secondary Computing Education, Berlin, Germany, November 5-7, 2014 (Carsten Schulte, Michael E. Caspersen, Judith Gal-Ezer) (2014)
- Should your 8-year-old learn coding? (Caitlin Duncan, Tim Bell, Steve Tanimoto) (2014)
- Scratch vs. Karel - impact on learning outcomes and motivation (Alexander Ruf, Andreas Mühling, Peter Hubwieser) (2014)
- Should your 8-year-old learn coding? (Caitlin Duncan, Tim Bell, Steve Tanimoto) (2014)
- Minding the gap between blocks-based and text-based programming (David Weintrop) (2015)
- To Block or not to Block, That is the Question - Students’ Perceptions of Blocks-based Programming (David Weintrop, Uri Wilensky) (2015)
- Proceedings of the Workshop in Primary and Secondary Computing Education, WiPSCE 2015, London, United Kingdom, November 9-11, 2015 (Judith Gal-Ezer, Sue Sentance, Jan Vahrenhold) (2015)
- Dr. Scratch - a Web Tool to Automatically Evaluate Scratch Projects (Jesús Moreno-León, Gregorio Robles) (2015)
- Design and First Results of a Psychometric Test for Measuring Basic Programming Abilities (Andreas Mühling, Alexander Ruf, Peter Hubwieser) (2015)
- Teaching Computer Science to 5-7 year-olds - An initial study with Scratch, Cubelets and unplugged computing (Benjamin Wohl, Barry Porter, Sarah Clinch) (2015)
- Dr. Scratch - a Web Tool to Automatically Evaluate Scratch Projects (Jesús Moreno-León, Gregorio Robles) (2015)
- ISSEP 2015 - Informatics in Schools. Curricula, Competences, and Competitions (Andrej Brodnik, Jan Vahrenhold) (2015)
- 8. Programming in Scratch Using Inquiry-Based Approach (Jiří Vaníček)
- 8. Programming in Scratch Using Inquiry-Based Approach (Jiří Vaníček)
- ICER 2015 - Proceedings of the eleventh annual International Conference on International Computing Education Research, ICER 2015, Omaha, NE, USA, August 09 - 13, (Brian Dorn, Judy Sheard, Quintin I. Cutts) (2015)
- Comparing Textual and Block Interfaces in a Novice Programming Environment (Thomas W. Price, Tiffany Barnes) (2015)
- Fourth Grade Students Reading Block-Based Programs - Predictions, Visual Cues, and Affordances (Hilary A. Dwyer, Charlotte Hill, Alexandria K. Hansen, Ashley Iveland, Diana Franklin, Danielle Harlow) (2015)
- Comparing Textual and Block Interfaces in a Novice Programming Environment (Thomas W. Price, Tiffany Barnes) (2015)
- Computational Participation - Understanding Coding as an Extension of Literacy Instruction (Quinn Burke, W. Ian O’Byrne, Yasmin B. Kafai) (2016)
- Online Education - A Catalyst for Higher Education Reforms (Karen E. Willcox, Sanjay Sarma, Philip H. Lippel) (2016)
- Introduction to Computing and Programming in Python - 4th Edition (Mark Guzdial, Barbara J. Ericson) (2016)
- Modality matters - Understanding the Effects of Programming Language Representation in High School Computer Science Classrooms (David Weintrop) (2016)
- Emerging Research, Practice, and Policy on Computational Thinking (Peter J. Rich, Charles B. Hodges) (2017)
- 5. Proto-computational Thinking - The Uncomfortable Underpinnings (Deborah Tatar, Steve Harrison, Michael Stewart, Chris Frisina, Peter Musaeus)
- 18. Principles of Computational Thinking Tools (Alexander Repenning, Ashok R. Basawapatna, Nora A. Escherle)
- 19. Exploring Strengths and Weaknesses in Middle School Students´ Computational Thinking in Scratch (Kevin Lawanto, Kevin Close, Clarence Ames, Sarah Brasiel)
- 20. Measuring Computational Thinking Development with the FUN! Tool (Sarah Brasiel, Kevin Close, Soojeong Jeong, Kevin Lawanto, Phil Janisiewicz)
- 24. Computational Participation - Teaching Kids to Create and Connect Through Code (Yasmin B. Kafai, Quinn Burke) (2017)
- 5. Proto-computational Thinking - The Uncomfortable Underpinnings (Deborah Tatar, Steve Harrison, Michael Stewart, Chris Frisina, Peter Musaeus)
- Disruptive Fixation - School Reform And The Pitfalls Of Techno-Idealism (Christo Sims) (2017)
- SIGCSE 2017 - Proceedings of the 2017 ACM SIGCSE Technical Symposium on Computer Science Education, Seattle, WA, USA, March 8-11, 2017 (Michael E. Caspersen, Stephen H. Edwards, Tiffany Barnes, Daniel D. Garcia) (2017)
- From Blocks to Text and Back - Programming Patterns in a Dual-Modality Environment (David Weintrop, Nathan R. Holbert) (2017)
- From Blocks to Text and Back - Programming Patterns in a Dual-Modality Environment (David Weintrop, Nathan R. Holbert) (2017)
- Analysis of the relation between computational thinking skills and various variables with the structural equation model (Hatice Yildiz Durak, Mustafa Saritepeci) (2017)
- Lernen und Lehren mit Technologien: Vermittlung digitaler und informatischer Kompetenzen - Erziehung & Unterricht 7&8/2017 (2017)
- Informatische Bildung mithilfe eines MOOC (Stefan Janisch, Martin Ebner, Wolfgang Slany)
- Coding und Robotik im Unterricht (Gerhard Brandhofer) (2017)
- Informatische Bildung mithilfe eines MOOC (Stefan Janisch, Martin Ebner, Wolfgang Slany)
- Handbook of Technology Education (Marc J. de Vries) (2017)
- 33. Maker Movement in Education: History and Prospects (Paulo Blikstein)
- 33. Maker Movement in Education: History and Prospects (Paulo Blikstein)
- Second Handbook of Information Technology in Primary and Secondary Education (Joke Voogt, Gerald Knezek, Rhonda Christensen, Kwok-Wing Lai) (2018)
- Development and Evaluation of Concepts and Tools to Reinforce Gender Equality by Engaging Female Teenagers in Coding (Bernadette Spieler) (2018)
- Programming Paradigms and Beyond (Shriram Krishnamurthi, Kathi Fisler) (2018)
- ICLS 2018 1/3 (2018)
- Blocks or Text? - How Programming Language Modality Makes a Difference in Assessing Underrepresented Populations (David Weintrop, Heather Killen, Baker Franke)
- Blocks or Text? - How Programming Language Modality Makes a Difference in Assessing Underrepresented Populations (David Weintrop, Heather Killen, Baker Franke)
- ICER 2018 - Proceedings of the 2018 ACM Conference on International Computing Education Research, ICER 2018, Espoo, Finland, August 13-15, 2018 (Lauri Malmi, Ari Korhonen, Robert McCartney, Andrew Petersen) (2018)
- Starting from Scratch - Outcomes of Early Computer Science Learning Experiences and Implications for What Comes Next (David Weintrop, Alexandria K. Hansen, Danielle B. Harlow, Diana Franklin) (2018)
- Starting from Scratch - Outcomes of Early Computer Science Learning Experiences and Implications for What Comes Next (David Weintrop, Alexandria K. Hansen, Danielle B. Harlow, Diana Franklin) (2018)
- Proceedings of the 13th Workshop in Primary and Secondary Computing Education, WiPSCE 2018, Potsdam, Germany, October 04-06, 2018. (Andreas Mühling, Quintin I. Cutts) (2018)
- Thinking out of the box - comparing metaphors for variables in programming education (Felienne Hermans, Alaaeddin Swidan, Efthimia Aivaloglou, Marileen Smit) (2018)
- Thinking out of the box - comparing metaphors for variables in programming education (Felienne Hermans, Alaaeddin Swidan, Efthimia Aivaloglou, Marileen Smit) (2018)
- Medienpädagogik und Didaktik der Informatik - Eine Momentaufnahme disziplinärer Bezüge und schulpraktischer Entwicklungen (2018)
- Scalable Game Design Switzerland (Alexander Repenning, Anna Lamprou, Nicolas Fahrni, Nora A. Escherle)
- Scalable Game Design Switzerland (Alexander Repenning, Anna Lamprou, Nicolas Fahrni, Nora A. Escherle)
- The effects of first programming language on college students’ computing attitude and achievement - a comparison of graphical and textual languages (Chen Chen, Paulina Haduong, Karen Brennan, Gerhard Sonnert, Philip Sadler) (2018)
- Block-based programming in computer science education (David Weintrop) (2019)
- ICER 2019 - Proceedings of the 2019 ACM Conference on International Computing Education Research, ICER 2019, Toronto, ON, Canada, August 12-14, 2019 (Robert McCartney, Andrew Petersen, Anthony V. Robins, Adon Moskal) (2019)
- From Theory Bias to Theory Dialogue - Embracing Cognitive, Situated, and Critical Framings of Computational Thinking in K-12 CS Education (Yasmin B. Kafai, Chris Proctor, Debora Lui) (2019)
- From Theory Bias to Theory Dialogue - Embracing Cognitive, Situated, and Critical Framings of Computational Thinking in K-12 CS Education (Yasmin B. Kafai, Chris Proctor, Debora Lui) (2019)
- ITiCSE 2019 - Proceedings of the 2019 ACM Conference on Innovation and Technology in Computer Science Education, Aberdeen, Scotland, UK, July 15-17, 2019 (Bruce Scharlau, Roger McDermott, Arnold Pears, Mihaela Sabin) (2019)
- Text-based Programming in Elementary School - A Comparative Study of Programming Abilities in Children with and without Block-based Experience (Marcos J. Gomez, Marco Moresi, Luciana Benotti) (2019)
- Text-based Programming in Elementary School - A Comparative Study of Programming Abilities in Children with and without Block-based Experience (Marcos J. Gomez, Marco Moresi, Luciana Benotti) (2019)
- The Charisma Machine - The Life, Death, and Legacy of One Laptop per Child (Morgan Ames) (2019)
- Programmiersprachen im Unterricht (Nicole Trachsler, Bernhard Matter) (2019)
- Impacts of Block-based Programming on Young Learners’ Programming Skills and Attitudes in the Context of Smart Environments (Mazyar Seraj) (2020)
- Non-Formal and Informal Science Learning in the ICT Era (Michail N. Giannakos) (2020)
- 5. Music and Coding as an Approach to a Broad-Based Computational Literacy (Michael S. Horn, Amartya Banerjee, Melanie West)
- 7. Games for Artificial Intelligence and Machine Learning Education - Review and Perspectives (Michail N. Giannakos, Iro Voulgari, Sofia Papavlasopoulou, Zacharoula Papamitsiou, Georgios Yannakakis)
- 5. Music and Coding as an Approach to a Broad-Based Computational Literacy (Michael S. Horn, Amartya Banerjee, Melanie West)
- WiPSCE 2020 - The 15th Workshop in Primary and Secondary Computing Education (2020)
- Re-Use of Programming Patterns or Problem Solving? - Representation of Scratch Programs by TGraphs to support Static Code Analysis (Mike Talbot, Katharina Geldreich, Julia Sommer, Peter Hubwieser) (2020)
- Re-Use of Programming Patterns or Problem Solving? - Representation of Scratch Programs by TGraphs to support Static Code Analysis (Mike Talbot, Katharina Geldreich, Julia Sommer, Peter Hubwieser) (2020)
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