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6 Texte von Randy Pausch
Jahr | Volltext | Abrufe | Text | Texttyp |
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2003 | Using Animated 3D Graphics to Prepare Novices for CS1 (Stephen Cooper, Wanda Dann, Randy Pausch) erschienen in Computer Science Education 1/2003 (Seite 3 - 30) | Journal-Artikel | ||
2005 | 3, 7, 9, 1, 1, 2, 11, 4, 5, 4, 5, 3 | Lowering the barriers to programming - A taxonomy of programming environments and languages for novice programmers (Caitlin Kelleher, Randy Pausch) erschienen in ACM Computing Surveys (CSUR), Volume 37 , Issue 2 (June 2005), Pages: 83 - 137 | Text | |
2005 | 5, 4, 5, 4, 10, 1, 8, 5, 4, 2, 3, 5 | Design Principles for Tools to Support Creative Thinking (Mitchel Resnick, Brad Myers, Kumiyo Nakakoji, Ben Shneiderman, Randy Pausch, Ted Selker, Michael Eisenberg) erschienen in Creativity Support Tools | Text | |
2006 | 2, 7, 6, 1, 1, 3, 8, 2, 6, 5, 3, 1 | Creativity Support Tools - Report From a U.S. National Science Foundation Sponsored Workshop (Ben Shneiderman, Gerhard Fischer, M. Czerwinski, Mitchel Resnick, Brad Myers, Linda Candy, Ernest Edmonds, Michael Eisenberg, Elisa Giaccardi, Tom Hewett, Pamela Jennings, Bill Kules, Kumio Makakoji, Jay Nunamaker, Randy Pausch, Ted Selker, Elisabeth Sylvan, Michael Terry) erschienen in INTERNATIONAL JOURNAL OF HUMAN-COMPUTER INTERACTION, 20(2), 61-77 | Text | |
2007 | 2, 9, 11, 3, 1, 1, 7, 3, 1, 6, 6, 7 | Using storytelling to motivate programming (Caitlin Kelleher, Randy Pausch) erschienen in Creating a Science of Games (Seite 58 - 64) | Journal-Artikel | |
2008 | Alice - a dying man's passion (Randy Pausch) erschienen in SIGCSE 2008 (Seite 1 - 1) | Konferenz-Paper |
Definitionen von Randy Pausch
high ceiling |
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low floor |
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Bemerkungen von Randy Pausch
Von Randy Pausch gibt es im Biblionetz Bemerkungen zu:
Zeitleiste
CoautorInnen
Linda Candy, Stephen Cooper, M. Czerwinski, Wanda Dann, Ernest Edmonds, Michael Eisenberg, Gerhard Fischer, Elisa Giaccardi, Tom Hewett, Pamela Jennings, Caitlin Kelleher, Bill Kules, Kumio Makakoji, Brad Myers, Kumiyo Nakakoji, Jay Nunamaker, Mitchel Resnick, Ted Selker, Ben Shneiderman, Elisabeth Sylvan, Michael Terry,
Zitationsnetz
Begriffswolke von Randy Pausch
Zitate von Randy Pausch
Our hope is that users will continually surprise themselves (and surprise us too) as they explore the space of possibilities.
von Mitchel Resnick, Brad Myers, Kumiyo Nakakoji, Ben Shneiderman, Randy Pausch, Ted Selker, Michael Eisenberg im Buch Creativity Support Tools im Text Design Principles for Tools to Support Creative Thinking (2005) auf Seite 4Zitationsgraph
Zitationsgraph (Beta-Test mit vis.js)
68 Erwähnungen
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- Computer Science Education 3/2006 (2006)
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- Creating a Science of Games - Communications of the ACM. Volume 50 , Issue 7 (July 2007) (2007)
- Creativity support tools - accelerating discovery and innovation (Ben Shneiderman) (2007)
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- Computer Science Education 3/2013 (2013)
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- ICER 2013 - International Computing Education Research Conference, ICER '13, La Jolla, CA, USA, August 12-14, 2013 (Beth Simon, Alison Clear, Quintin I. Cutts) (2013)
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- SIGCSE 2013 - The 44th ACM Technical Symposium on Computer Science Education, SIGCSE '13, Denver, CO, USA, March 6-9, 2013 (Tracy Camp, Paul T. Tymann, J. D. Dougherty, Kris Nagel) (2013)
- The social turn in K-12 programming - Moving from computational thinking to computational participation (Yasmin B. Kafai, Leo Leppänen, Quinn Burke, Juho Leinonen, Arto Hellas) (2013)
- Koli Calling 2013 - 13th Koli Calling International Conference on Computing Education Research, Koli Calling '13, Koli, Finland, November 14-17, 2013 (Mikko-Jussi Laakso, Simon) (2013)
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- Connected Code - Why Children Need to Learn Programming (Yasmin B. Kafai, Quinn Burke) (2014)
- WiPSCE 2014 - Proceedings of the 9th Workshop in Primary and Secondary Computing Education, Berlin, Germany, November 5-7, 2014 (Carsten Schulte, Michael E. Caspersen, Judith Gal-Ezer) (2014)
- Scratch vs. Karel - impact on learning outcomes and motivation (Alexander Ruf, Andreas Mühling, Peter Hubwieser) (2014)
- Programming in the wild - trends in youth computational participation in the online scratch community (Deborah A. Fields, Michael Giang, Yasmin B. Kafai) (2014)
- Lernumgebungen für den Einstieg ins Programmieren - Versuch einer Klassifikation (Michael Hielscher, Beat Döbeli Honegger) (2015)
- To Block or not to Block, That is the Question - Students’ Perceptions of Blocks-based Programming (David Weintrop, Uri Wilensky) (2015)
- Proceedings of the Workshop in Primary and Secondary Computing Education, WiPSCE 2015, London, United Kingdom, November 9-11, 2015 (Judith Gal-Ezer, Sue Sentance, Jan Vahrenhold) (2015)
- Constructionist Gaming Beyond the Screen - Middle School Students' Crafting and Computing of Touchpads, Board Games, and Controllers (Yasmin B. Kafai, Veena Vasudevan) (2015)
- ISSEP 2015 - Informatics in Schools. Curricula, Competences, and Competitions (Andrej Brodnik, Jan Vahrenhold) (2015)
- 3. Robotics Activities-Is the Investment Worthwhile? (Ronit Ben-Bassat Levy, Mordechai Ben-Ari) (2015)
- ICER 2015 - Proceedings of the eleventh annual International Conference on International Computing Education Research, ICER 2015, Omaha, NE, USA, August 09 - 13, (Brian Dorn, Judy Sheard, Quintin I. Cutts) (2015)
- Learner-Centered Design of Computing Education - Research on Computing for Everyone (Mark Guzdial) (2015)
- Computational Participation - Understanding Coding as an Extension of Literacy Instruction (Quinn Burke, W. Ian O’Byrne, Yasmin B. Kafai) (2016)
- Modality matters - Understanding the Effects of Programming Language Representation in High School Computer Science Classrooms (David Weintrop) (2016)
- Emerging Research, Practice, and Policy on Computational Thinking (Peter J. Rich, Charles B. Hodges) (2017)
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- 20. Measuring Computational Thinking Development with the FUN! Tool (Sarah Brasiel, Kevin Close, Soojeong Jeong, Kevin Lawanto, Phil Janisiewicz)
- 24. Computational Participation - Teaching Kids to Create and Connect Through Code (Yasmin B. Kafai, Quinn Burke) (2017)
- Coding Literacy - How Computer Programming Is Changing Writing (Annette Vee) (2017)
- SIGCSE 2017 - Proceedings of the 2017 ACM SIGCSE Technical Symposium on Computer Science Education, Seattle, WA, USA, March 8-11, 2017 (Michael E. Caspersen, Stephen H. Edwards, Tiffany Barnes, Daniel D. Garcia) (2017)
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- Tomorrow's Learning: Involving Everyone. Learning with and about Technologies and Computing - 11th IFIP TC 3 World Conference on Computers in Education, WCCE 2017, Dublin, Ireland, July 3-6, 2017 (Arthur Tatnall, Mary Webb) (2017)
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- HDI 2018 - 8. Fachtagung des GI-Fachbereichs Informatik und Ausbildung/Didaktik der Informatik (Nadine Bergner, René Röpke, Ulrik Schroeder, Detlef Krömker) (2018)
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- ICER 2020 - International Computing Education Research Conference, Virtual Event, New Zealand, August 10-12, 2020 (Anthony V. Robins, Adon Moskal, Amy J. Ko, Renée McCauley) (2020)
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- Failure to Disrupt - Why Technology Alone Can’t Transform Education (Justin Reich) (2020)
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Anderswo finden
Volltexte
Creativity Support Tools: Artikel als Volltext (: , 85 kByte; : 2021-03-21) | |
Alice: Fulltext at the ACM Digital Library (: , 134 kByte; : 2020-11-28) | |
Design Principles for Tools to Support Creative Thinking: Artikel als Volltext (: , 85 kByte; : 2021-03-21) | |
Creativity Support Tools: Artikel als Volltext (: , 85 kByte; : 2021-03-21) | |
Design Principles for Tools to Support Creative Thinking: Artikel als Volltext (: , 85 kByte; : ) | |
Lowering the barriers to programming: Artikel als Volltext (: , 833 kByte; : 2020-11-28) | |
Using storytelling to motivate programming: Artikel als Volltext (: , 332 kByte; : 2020-11-28) | |
Using Animated 3D Graphics to Prepare Novices for CS1: Artikel als Volltext (: , 490 kByte; : 2021-03-21) |